Hi everyone, Its Nate.
I noticed some people asking about how to get good images onto canvas with the /artmap plugin. I'm going to demonstrate some clever ways of doing it using Microsoft paint. This can be done with a hand drawn picture, digital art, photograph, any image at all, you can even do celebrities!
Let's say you want to turn a wonderful photo of Bob Ross, holding a raccoon...into a painting.
First step is to find it on your favorite search engine, copy it, and paste it into Microsoft Paint. Then begin to crop and resize it.
Before resizing any photo, first make sure your image is at least close to the shape of how you want it in-game, by cropping it down. To do that, find the little white squares at the edges of the photo and move them around to make the canvas bigger or smaller.
Notice that the image is 634x480, I cropped it this way so that i could resize it down perfectly to 128x96, without distorting the image completely. This would bring the photo to a 4 by 3 painting
After you crop it to a roughly estimated shape, right click the photo and select resize.
With the following menu open, select "resize:" by pixel, and change the amount to whichever size painting you want. Start with the width your looking for, and it will automatically give you the corresponding height. If the height doesn't match what you need, then cancel out, undo your cropping, and try again. Like I pointed out above, there are numbers below the editor that show how wide and tall it currently is. So use that to keep reshaping it.
Make sure to remember that a single canvas in the game is 32 by 32, so the image size must 32 times the number of canvas both horizontally and vertically.
As you can see, Bob is still Beautiful -_-
Once you have the image scaled down perfectly, you can split it up in order to visualize more easily. Mine would use a total of 12 canvas. First expand the borders around the image to give you more space, then use the select tool, and just select each 32x32 portion of it and drag them apart.
Your image of course does not need to be this big. Even with the same image, if cropped and resized correctly, could easily fit into many smaller sizes.
Now, getting the image the right size is the easy part. Hell, even copying each pixel correctly on the canvas is relatively straight forward. The hard part is getting the colors to match. Sadly no matter hard you try, they aren't going to be perfect. So in our case, we're going to have to skip all that color theory, It's back to basics with our grade school crayon box's
The good news is, this will make painting a whole lot simpler. Blue is blue, red is red, and we still have a couple hue's of each color, along with the coal and feather to lighten and darken them. But if you really don't think you can wing it, and your so inclined, you could even pull your photo into a more in-depth editor and possibly change the saturation or even the tint of of the colors with a brush tool, in order to match the ones in Art Maps.
Once you've played around enough with the color pallet and tools in the Art Maps plugin, you be able to compromise, and that lack of detail from the real image wont effect the quality of it.
A couple last tips...
Set up multiple canvas's
Setting them next to each other will make it easier to merge them. Once your done with the top layer, just raise it up onto some item frames, and put more canvas on. This is especially useful if your free-handing stuff from your head, you want to be able to visualize the entire thing.
I hope that this tutorial has helped a lot, there are probably way better programs than MS Paint to do this with, but its user friendly, always there, and gets the job done. If you discover any other tricks of the trade, let me know! If you don't know how to use the /artmap plugin, just type /artmap in chat and a menu will pop up, with all the craft recipes and instructions you need.
Click below for some cool images to use, or possibly get inspiration from.
Thank you folks for reading, and happy painting, cheers!